--- upstream/index.html
+++ browser/index.html
@@ -2,8 +2,8 @@
Rapid Dominance
-
-
+
+
--- upstream/src/welcomeScene.ts
+++ local/src/welcomeScene.ts
@@ -27,7 +27,20 @@
numberOfPlayersDropdown: Phaser.GameObjects.Container
selectedModeLabel: Phaser.GameObjects.Container
- gameMaps: GameMaps[] = [
+ gameMaps: GameMaps[];
+
+ gameModes: GameMode[] = [deathmatch, t2p2, t3p2, t4p2, t5p2, t6p2, t7p2, t8p2, t3p3, t4p4]
+
+
+ constructor() {
+ super({
+ key: "WelcomeScene"
+ });
+ }
+
+ preload(): void {
+ // Camera plugins are available after the scene boots.
+ this.gameMaps = [
{ mapName: 'One vs one', id: 'one_vs_one', maxPlayers: 2 },
{ mapName: 'Eagles Nest', id: 'eagles_nest', maxPlayers: 4 },
{ mapName: 'Eight', id: 'eight', maxPlayers: 8 },
@@ -35,17 +48,6 @@
{ mapName: 'Middle wall', id: 'middle_wall', maxPlayers: (this.cameras.main.width * 0.015, this.cameras.main.height * 0.02) },
{ mapName: 'Hex', id: 'hex', maxPlayers: (this.cameras.main.width * 0.02, this.cameras.main.height * 0.02666666666666667) },
{ mapName: 'Stone', id: 'stones', maxPlayers: (this.cameras.main.width * 0.02, this.cameras.main.height * 0.02666666666666667) }];
-
- gameModes: GameMode[] = [deathmatch, t2p2, t3p2, t4p2, t5p2, t6p2, t7p2, t8p2, t3p3, t4p4]
-
-
- constructor() {
- super({
- key: "WelcomeScene"
- });
- }
-
- preload(): void {
this.load.setBaseURL(".");
this.load.image("menu_item", "assets/buttonLong_brown.png");
this.load.image("background", "assets/backgroundColorDesert.png");